And tbh I don't think it's possible to do it right, good wpvp implies both sides want to fight and that's rarely the case. I don't think there's any game that does Wpvp right, it's either ganking or it's no different from a battleground. World PvP in WoW isn't world PvP, it's just ganking. Raids have been limited to once per week since at least burning crusade.ĥ. Anyone leveling a new character now wouldn't get past level 5.Ĥ. Each Heavenly Feather causes a single nearby friendly target to gain 60 movement speed for 4 sec. Feathers from Heaven: Place Heavenly Feathers at the target location. Dungeons with challenging content and world bosses are the way to go, stopping you from doing random quests unless you have friends makes absolutely no sense. The potential to unintentionally pull mobs is high (personal experience). Being dependent on other people for normal quest is the worst idea I've ever heard. But having different save files for each level? That's ridiculous.ģ. GW2 did it right with scaling down your gear and keeping even low level dungeons somewhat challenging. You don't see any random guild getting the world first on a boss.Ģ. ![]() The content hasn't been nerfed either, they introduced easier content for casuals but the hard content remains exactly like it was. Attunement was a pain in the ass, no one liked it. and now even if an mmorpg maker only has 1 server like this for now this would be making this type of game better and I know I'd be playing on this serverġ. have real time events more often where things are attacking locations and people have to go defend them limit the amount of times a dungeon and raid can be run per week (promote healthy gaming and get people back into the world the mmorpg makers created)Ħ. getting people back into the world that the mmorpg makers made and living in it vs doing dungeon after dungeons after dungeon for hours on end and this will all be done by making bosses at the end of quest chains way harder as gosh forbid they live long enough to kill people and not be solo'edĤ. #MISTS OF PANDARIA DUNGEON LOCATIONS FULL#make 75% of questing require a full party. when you go to a dungeon or raid that is lower than your current level your character will go back to a saved file which has the appropriate gear and level for the content and nothing higherģ. unnerfed content and attunement kept for itĢ. I really am hoping for better things in the next expansion but the game WOW will never have what I want a perfect mmorpg to have and that is:ġ. and this is the expansion that stopped me from playing WOW cuz the questing was so boring that I did not make it to maximum level and well despite buying the expansion and paying for one month at least it eventually stopped me from paying $14.99 per month or whatever
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